Tag : Interoperability
3DLive
To reach its goals, 3DLive mixes R&D work and recurrent actual operations since 3D shootings and live transmissions will be organized about every 4 months, alternating cultural or sport events. In between 2 such events, 3DLive partners will get together to make R&D progress in the following areas: specific equipment manufacturing or adaptation: cameras, optics, … Continue reading
JULES VERNE
Interactive TV at the crossroads – Next turn: Object-oriented TV From a strategic point of view, the content creation industry is today confronted with the assessment and validation of new economic models for interactive digital TV (i-DTV). From a technological perspective, however, i-DTV is still waiting for powerful and efficient tools for managing enriched … Continue reading
TOON
3D modeling for 2D cartoons Today, automating the animation process in the cartoon production process has become a major economic issue for the entertainment industry. A privileged partner of this industry, Quadraxis proposes interactive and user-friendly authoring tools to aid cartoon design and production, respecting the traditional practices of creative artists and at the same … Continue reading
RAMSES
ReconfigurAble Multimedia Service EnablerS Partners: Alcatel Lucent Bells Labs Type: Institutional Keywords : Digital TV, Interactivity, Interoperability, MPEG-7, Multimedia indexing Contact : Artemis
PASSEPARTOUT
Scalable interactive digital TV echnological convergence, seamless integration and universal access are the key words in today’s multimedia. In this context, digital television plays a central role and is raising new challenges for the scientific community in terms of functionalities, usages and services. How can we reconcile the worlds of the web and television? How … Continue reading
OLGA
Unified scalable framework for online gaming Today, on-line multi-user games need broadband network transmission and massively parallel, brute force computing servers. The OLGA project exploits scalability at the level of content, platforms and networks, possibly scaling down the content, network and processing load to the distributive resources available over the end-to-end delivery chain. The technology … Continue reading
MOBITHIN
Intelligent distribution of demanding services and applications to mobile thin clients hin client solutions (where processing is delegated primarily to a remote server) have been extremely successful in wired LAN settings, because of cost reduction, inherent data security and privacy, more efficient use of resources and ubiquitous data and service access. The MobiThin project … Continue reading
HD3D-IIO
High-Definition 3D / Initiative for an Open Industry HD3D-IIO deals with digital content creation and production with the goal of empowering the audiovisual and entertainement industries with novel technological solutions to face the challenges raised by constantly changing working environments and intense global competition. Mastering digital content exchanges then involves developing open-ended, collaborative and interoperable … Continue reading