To reach its goals, 3DLive mixes R&D work and recurrent actual operations since 3D shootings and live transmissions will be organized about every 4 months, alternating cultural or sport events.
In between 2 such events, 3DLive partners will get together to make R&D progress in the following areas:
- specific equipment manufacturing or adaptation: cameras, optics, camera rigs;
- adapted software development: disparity correction, content adaptation to different screens, data protection, ...;
- metadata management: depth, camera types, ...;
- text and graphical insertions without conflict in the scene depth: subtitles, logos.
Results obtained in all these R&D areas will be integrated in the end-to-end chain defined for the next event to be shooted and transmitted. The first shooting and transmission platform will of course use existing solutions, but every part of it will be gradually improved thanks to thel partner work results, thus tested straight away and improved progressively. In the end, the ultimate platform will include all the key technologies developed by the partners.
After each event, a tecnological and operational assessment will allow to detail the R&D work still to perform.
Partners: AMP, Angenieux, Binocle, Grass Valley, INRIA, Orange, Technicolor, Thomson
Project site : http://3dlive-project.com
Keywords: 3D graphics, Digital TV, Interoperability, Transmission
Contact: Titus Zaharia
Last modify October 24, 2012