Tag : 3D graphics
CALDER
Content, Architecture and ALgorithms for the 3D Extraction and Rendering
Over the last years, the 3D stereoscopic (s3D) ecosystem has broadened in the cinema and the TV space. At the same time, a variety of Smartphone has emerged which enables watching video content while on the move. Recently, as a natural step in this evolution, Smartphones […]
HD3D-IIO
Integrated production software (DMAM, Network and Media Security, standardized file formats, calibration and colour perception, render farm…) .
Partners: HD3D SAS (92), Mikros Image (92), Mac Guff (75), TeamTO (75), 2 Minutes (75), Eclair (93), Duran (92), Duboi (92), LTC (92), Attitude Studio (93), EESA (94), ENS Louis Lumière (93), MSH Paris Nord et Université Paris […]
HD3D²
The HD3D² project, starting in January 2010, is a second step to create new foundations for the Image and Sound Technical Industries with a focus on the optimization of 3D movie creation, sound/image integration, production variants management. HD3D SAS coordinates the efforts of 7 companies and 5 Research Public University Departments of this community.
Partners: HD3D […]
3DLive
To reach its goals, 3DLive mixes R&D work and recurrent actual operations since 3D shootings and live transmissions will be organized about every 4 months, alternating cultural or sport events.
In between 2 such events, 3DLive partners will get together to make R&D progress in the following areas:
specific equipment manufacturing or adaptation: cameras, optics, camera rigs;
adapted […]
ViSiCAST
Virtual Signing: Capture, Animation, Storage and Transmission
Equal access to information for all citizens has been defined as a European priority in building up the new communication society. In this context, providing sign language support for the contents broadcasted over digital TV networks or available over the Internet is a key factor to enhance the quality […]
SEMANTIC-3D
Remote maintenance services for car industry
The leading French car manufacturer, RENAULT wants to develop and exploit an information and communication system compliant with heterogeneous nomadic environments, to bring into operation new remote consultation, assistance and maintenance services.
To respond to these requirements, the RNRT SEMANTIC-3D project is aimed at proposing new approaches for (de)coding 3D graphic […]
JULES VERNE
Interactive TV at the crossroads – Next turn: Object-oriented TV
From a strategic point of view, the content creation industry is today confronted with the assessment and validation of new economic models for interactive digital TV (i-DTV). From a technological perspective, however, i-DTV is still waiting for powerful and efficient tools for managing enriched interactive multimedia […]
JEMTU
Mobile gaming
The today available computational power on mobile phones enables the integration of complex multimedia applications, such as 3D games. Their implementation nevertheless requires the optimization of the manipulation content representation. In order to guarantee interoperability, in particular during design and production of the hardware components (chipsets), a standardized representation must be adopted.
In this context, […]
TERRA NUMERICA
Modeling & enhancing territorial heritage
Terra Numerica is a structuring project within the Cap DigitalCompetitiveness Cluster, which focuses on digital multimedia contents. Its objectives are to model and enhance territorial heritage by creating production and consultation platforms integrating virtual environment and augmented reality facilities.
ARTEMIS contributes to this project by designing and implementing scalable representation, compression and transmission […]
TOON
3D modeling for 2D cartoons
Today, automating the animation process in the cartoon production process has become a major economic issue for the entertainment industry. A privileged partner of this industry, Quadraxis proposes interactive and user-friendly authoring tools to aid cartoon design and production, respecting the traditional practices of creative artists and at the same time […]