Tag : Mobile multimedia
TAMUSO
Multimedia watermarking for mobile telephony With the rapid development of 3G mobile telephony, operators need to offer operational solutions to protect copyright related to multimedia contents distributed on nomadic terminals. In this context, the TAMUSO project (TAtouage Multimédia et ses Usages dans les réSeaux mObiles – Multimedia watermarking and its applications in mobile networks) is … Continue reading
JEMTU
Mobile gaming The today available computational power on mobile phones enables the integration of complex multimedia applications, such as 3D games. Their implementation nevertheless requires the optimization of the manipulation content representation. In order to guarantee interoperability, in particular during design and production of the hardware components (chipsets), a standardized representation must be adopted. In … Continue reading
OLGA
Unified scalable framework for online gaming Today, on-line multi-user games need broadband network transmission and massively parallel, brute force computing servers. The OLGA project exploits scalability at the level of content, platforms and networks, possibly scaling down the content, network and processing load to the distributive resources available over the end-to-end delivery chain. The technology … Continue reading
MOBITHIN
Intelligent distribution of demanding services and applications to mobile thin clients hin client solutions (where processing is delegated primarily to a remote server) have been extremely successful in wired LAN settings, because of cost reduction, inherent data security and privacy, more efficient use of resources and ubiquitous data and service access. The MobiThin project … Continue reading
MESSAN
Animated messages Partners: Studios Brocéliande – Wizarbox Type: Institutional Keywords : 3D graphics, Animation, Authoring tools, Compression, Interactivity, Mobile multimedia, MPEG-4, Multimedia databases, Visualization Contact : Artemis
LABIAO
Communications sytems for hearing-impaired people The objective of the LABIAO project (Lecture lABIale Assistée par Ordinateur or Computer-Assisted lips reading) is to design, develop and distribute a software suite that increases the autonomy of deaf and hearing-impaired people in their day-to-day professional and social lives. In this context, ARTEMIS is developing a comprehensive solution for facial … Continue reading
INTERCOL-3D
3D object reconstruction and collaborative interfaces Partners: Orange Labs – France Telecom R&D Type: Institutional Keywords : 3D reconstruction, Augmented reality, Interactivity, Mobile multimedia, Visualization Contact : Titus Zaharia