Tag : Online gaming

KUSANAGI

Completed projects

Networked 3D Multimedia Gaming Platform Kusanagi project is an end-to-end seamless infrastructure to develop, publish and play High-Definition 3D Real-Time Networked Videogames and therefore, more generally interactive Networked Media. The project is focused on a business and a technological breakthrough, by circumventing the dedicated terminal for videogame, to replace it by the network and high … Continue reading

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JEMTU

Completed projects

Mobile gaming The today available computational power on mobile phones enables the integration of complex multimedia applications, such as 3D games. Their implementation nevertheless requires the optimization of the manipulation content representation. In order to guarantee interoperability, in particular during design and production of the hardware components (chipsets), a standardized representation must be adopted. In … Continue reading

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OLGA

Completed projects

Unified scalable framework for online gaming Today, on-line multi-user games need broadband network transmission and massively parallel, brute force computing servers. The OLGA project exploits scalability at the level of content, platforms and networks, possibly scaling down the content, network and processing load to the distributive resources available over the end-to-end delivery chain. The technology … Continue reading

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